Sonic Arcade: Shaping Space with Sound is a multi-component exhibition featuring interactive installations, immersive environments, and performing objects that explore how the ephemeral and abstract nature of sound is made material. At a time when so much visual information is being dispatched, consumed, and digested, the auditory provides a compelling sensory experience that is capable of reorienting the body to consider spatial and interpersonal relationships anew.
Comprised of linked solo and curated projects, Sonic Arcade explores sound as substance, framing it as interdependent material that is physically crafted and transmitted through electronic circuits and signals, radio waves, and resonant bodies that create encounters that are not only heard, but felt. The exhibition features contemporary artists, designers, and performers who respond to sound’s potential as a material that influences how people experience space, their environment, and time, drawing out the ability of the auditory to provide a fresh perspective on how surroundings, and the body, are perceived and engaged.
Sonic Arcade features solo projects by Arjen Noordeman and Christie Wright, Louise Foo and Martha Skou, MSHR, Julianne Swartz, Naama Tsabar, and Studio PSK, whose project incorporates on-site residency and activation by New York–based choreographers. In addition, Sonic Arcade includes two nested exhibitions: the first, curated by Robert Aiki Aubrey Lowe, features commissions by Emily Counts and Make Noise; the second, curated by Radius, comprises off-site, site-specific commissions by Deborah Stratman and Anna Friz.